May 2025
CCL – Day 05
Showcase day! Felt like the whole week had been slowly gathering momentum, and today it landed.
We kicked things off with a dry run: testing the setup, walking through the scores one last time, making small tweaks to the visuals. Most of it held up, but there were a few small details that needed shifting once we saw everything in motion. Timing things. Adjusting the pacing of the instructions. Figuring out how much space was actually needed between bodies, equipment, and the audience.

We got into the performances in the the afternoon. Everyone shared what they’d been working on through the week, and it was wild (in the best way) to see how many ideas had taken root in such a short time. Some were playful, some were intimate, some participatory. It has been amazing sharing this space with people coming from different practices, all curious about different aspects of creative technology. The interdisciplinary nature of it all really shaped my experience. I felt lucky to be surrounded by such sharp, generous, and thoughtful peers.

As for our piece, it came together better than I expected. Watching the participant navigate the scores, seeing their breath translate into visuals in real time, and witnessing how that interaction shifted with each obstruction — it all felt… alive. A loop of cause and effect, happening in the moment.
This loop has been on my mind a lot. As someone working with data and interaction, this week cracked open a new dimension for me. I’ve been circling the idea of embodied data collection: how movement can be part of how we generate and engage with data. So much of data visualisation and interface design is still driven by abstract logic: linear, screen-based, disembodied. But what happens when we start designing systems with the body at the center, not just as a user but as an active thinking agent within the system?
I would love to explore a space where choreography becomes a framework for structuring interaction. What if we choreograph not just bodies, but how data flows, how interfaces behave, how systems evolve?
A lot of questions there. Still foggy in parts.
I’m thinking data experiences that don’t just represent movement but are actually shaped by it — responsive environments where the logic of interaction is choreographic at its core. Not linear or static, but rhythmic, relational, and alive. There’s something exciting and powerful about this shift from designing for users to choreographing with them. Letting systems move as the body moves. Letting the logic live in the limbs as much as in the code.
Plenty to process. Even more to explore but this definitely feels like a hinge point.
Curious where it’ll lead.